What is a little tweak or change we can make to Maya?

Copy and Paste between scenes without renaming nodes

Maya should have a more friendly copy and paste: Right now it renames the nodes when you copy and paste objects from scene to scene.

I like creating objects in a scene and then pasting them into my "layout" scene.

Maya should only rename if there are conflicting names.

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mjmurdocmjmurdoc shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

2 comments

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  • magillamagilla commented  ·   ·  Flag as inappropriate

    likewise for import and namespaces, it is a totally unnecessary over-management of how users interact with files and objects to the detriment of workflow

  • redace554redace554 commented  ·   ·  Flag as inappropriate

    Hi,

    I dont know if its allowed to post suggestions and workarounds here but here goes :D.

    In the meantime there is a really easy workaround for this.
    It requires you to change a mel script.
    You can find it here:
    C:\Program Files\Autodesk\<MayaVersion>\scripts\startup\cutCopyPaste.mel

    in this function:
    global proc pasteScene()

    Find the following lines: (note that these lines might look different in older versions of maya. but most of it should be the same)

    string $newTransforms[] = `file -force
    -import
    -renameAll true
    -renamingPrefix "pasted_"
    -groupReference
    -returnNewNodes
    $filePath`;

    Now change this to the following lines:

    string $newTransforms[] = `file -force
    -import
    -renameAll true
    -mergeNamespacesOnClash true
    -namespace ":"
    -returnNewNodes
    $filePath`;

    This will prevent maya from making groups when pasting and it will no longer add the "pasted_".

    *Note, if there are conflicting nodes in the scene Maya will automatically add a number to the object that is clashing.

    If you are managing a studio and you want to roll but do not want to change everyones mel script. Then just create a "global proc pasteScene" with the desired code and just load it upon start i.e. via the userstartup.mel / py files.

    Hope that helps :)
    Hope that helps.

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