What is a little tweak or change we can make to Maya?

Forgets Values after Piping in and out something in Node Editor

How ot works right now:
Value in shading node is set to 0.4 manualy
Pipe in a node so the value is overwritten
Pipe the node out
Value is set to 0 automaticly

How it should be:
Value in shading node is set to 0.4 manualy
Pipe in a node so the value is overwritten
Pipe the node out
Value is set to 0.4 as it was set previosly

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Jannes46 shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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