Small Annoying Things to fix in Maya forum

Welcome all Maya users! We have merged the Maya and Maya LT forums to make it easier to track and vote on items that apply to both packages. Please help us identify things that bother you when you’re working in Maya that we can easily fix.

Suggest and vote for annoying little quirks or problems in Maya you want us to fix, and get others to vote for your ideas.

To see the Small Annoying Things that we fixed in Maya, select “Completed” in the “Status” drop-down below. Then click “Hot Ideas” to return to ideas with recent activity or many votes. Describe both the steps to show the issue, and how you would prefer it. Enter each idea separately (we’ll remove items with multiple ideas) and assign a specific category. For ideas that you feel are specific to Maya LT, log them in the Maya LT specific Small Annoying Things forum.

Read blogs from our resident Maya experts for updates on when ideas are released in shipping version of Maya. https://area.autodesk.com/blogs/page/1/211.

Put larger issues in the Ideas for Maya forum. We’ll move issues that are not small (even if they are annoying) to this forum — if so, you’ll get your votes back.

Frequently Asked Questions | Report Maya Bugs

What is a little tweak or change we can make to Maya?

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can support and comment on it.

If it doesn't exist, you can post your idea so others can support it.

Enter your idea and we'll search to see if someone has already suggested it.

  • Hot ideas
  • Top ideas
  • New ideas
  • My feedback
  1. Render hotkey (F7 is free, could be that)

    Include a default Render hotkey.
    As I said F7 is not used, perhaps could be a good candidate.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  2. Channel box click renames node

    When clicking a node in channel box the name gets automatically highlighted as if the user wanted to rename it which, I guess, is not true most of the time.

    2 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  3. Persistent font customization for Script Editor

    This area hasn't seen improvements in years and the text is very difficult to read. Minimally ad a choice for sizing up/down. Ideally have a standard font panel (Mac).

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  4. Restore proper window management under Linux/KDE including release the Attribute editor as a proper Xwindow.

    Currently window management is broken for Maya under linux. In addition the Attribute Editor is not a proper x window that can be managed as it is some kind of floating qt widget.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  5. Layer editor has unused slider when there is not Layer...

    in Layer Editor is unused Slider when there is nothing, when there is no layer

    4 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  6. 1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  7. Add a "Save File As" option for "Warning: Scene Not Saved" window

    Add a "Save File As" option. When Maya goes to close, and it thinks it has not been saved yet, it currently asks if you want "Save changes to XXXX scene?"

    6 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  8. prompt to load connected node using rmb on connected atter (connections editor)

    in the connections editor, we used to be able to rmb on a connected (italicized) atter and be prompted to load the down/up stream connected node's atter in the adjacent right/left display. that was very handy

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  9. a `copy connection string` entry in the right click marking menu on a node connection in the node editor

    it would be beneficial to have a `copy connection string` when a user right clicks on the wire connecting two nodes in the node editor to access the marking menu which will save the connections (i.e.: pCubeShape1.instObjGroups[0] -> greenLambMatSG.datSet...) to the OS clipboard so that it can be pasted in the script editor or external text editor. See attached image.

    10 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  10. PopupMenus should not bring controls to the front when used

    Ever since Maya's new QT interface, popupMenus bring any control they are attached to to the front when used. This makes it hard to create left click commands to background elements (like say an image) using MEL as any control on top is hid when such is done.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  11. I want selective import like in Motionbuilder

    Why can't Maya have selective import like motionbuilder? I want to be able to import a file and say just import geometery or just import cameras and lights

    33 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  12. 1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  13. Preview option for Duplicate Special

    I should be able to preview in my scene what the results will be of the options I've set for Duplicate Special, so that I don't have to Apply and Undo.

    20 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  14. 16 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    7 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  15. Create a stereo camera from the current camera

    Often you will have your mono perspective camera in just the right place and want to convert it to a stereo camera. This is currently impossible and requires building a new stereo camera and applying the same values.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  16. Remove missing plugins from scene

    I would like a way of clearing missing plugins from a scene. It would be good if maya could select assets in a scene dependent on the missing plugins so that they can be manually fixed (example: show all materials with missing plugins).

    5 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  17. Implement lens distortion in viewport 2.0

    I'd like to be able to simulate lens distortion in the new viewport

    6 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  18. A button to change language

    I want to use English version, and I don't want to change my system location and env variable.

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  19. the maya ascii(.ma) file needs more structure

    Ascii files are not ordering in a straight forward way, making automation harder. What if I only want to grab part of the code I need to link a set to a light. I only want to open a file if I have to.

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  20. A button to lock node so it cannot be removed when deleting history

    You can use MEL to lock some nodes so after you delete history, they remain.

    It would be useful to be able to do this through Maya's UI instead of only through writing a MEL script.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  • Don't see your idea?

Small Annoying Things to fix in Maya forum

Feedback and Knowledge Base