How can we improve Maya?

Turn Edge Like Max

Max has an edge turn for the invisible edge in a poly. Maya would benefit from this for low poly modeling. Instead of having to break my edge flow by adding a triangle.

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riznof shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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  • crystal.r commented  ·   ·  Flag as inappropriate

    Maya and 3DMax, they have wonderful tools for work but the problem is they all separated to different 3D packages. This concept doesn't have simplicity for artists/users/clients. This is very sad. Meanwhile "turn edge" is in Maya but it's not one button click like 3ds Max style.

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