How can we improve Maya?

AutoModeller imitator for Maya

There should be a tool for Maya similar to the AutoModeller Pro plugin for 3ds Max but with some differences.
1. Use of 2d patterns like a voronoi pattern
2. Use of maps like density maps
3. Use of boundary regions
4. Use of flows.
5. Parameters for generated meshes.
Here are other references. Watch at 19:18

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