Small Annoying Things to fix in Maya forum

Welcome all Maya users! We have merged the Maya and Maya LT forums to make it easier to track and vote on items that apply to both packages. Please help us identify things that bother you when you’re working in Maya that we can easily fix.

Suggest and vote for annoying little quirks or problems in Maya you want us to fix, and get others to vote for your ideas.

To see the Small Annoying Things that we fixed in Maya, select “Completed” in the “Status” drop-down below. Then click “Hot Ideas” to return to ideas with recent activity or many votes. Describe both the steps to show the issue, and how you would prefer it. Enter each idea separately (we’ll remove items with multiple ideas) and assign a specific category. For ideas that you feel are specific to Maya LT, log them in the Maya LT specific Small Annoying Things forum.

Read blogs from our resident Maya experts for updates on when ideas are released in shipping version of Maya. https://area.autodesk.com/blogs/page/1/211.

Put larger issues in the Ideas for Maya forum. We’ll move issues that are not small (even if they are annoying) to this forum — if so, you’ll get your votes back.

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What is a little tweak or change we can make to Maya?

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  1. Give us back the use of the CMND-key to navigate on Maya OSX.

    In versions prior to 2015, Mac users could use the Command key (CMND) with any of the 3 mouse buttons to navigate (tumble, track and dolly) within a viewport. With the release of Maya 2015 you took that option away from us without so much as providing a preference setting for it.
    In the place that can be considered to be the most prime location for a hotkey on a Mac keyboard, we now essentially have a key that is a dud. In fact, it's worse than that, as pressing CMND still allows for 'tumbles' and 'tracks', but no longer…

    148 votes
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    30 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  2. Bring back the toolbar icon style from Maya 2015.

    The new single-color toolbar icons in Maya 2016 are hard to distinguish from one another, and slow down the user's workflow.

    130 votes
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    27 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  3. Copy and Paste between scenes without renaming nodes

    Maya should have a more friendly copy and paste: Right now it renames the nodes when you copy and paste objects from scene to scene.

    I like creating objects in a scene and then pasting them into my "layout" scene.

    Maya should only rename if there are conflicting names.

    104 votes
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    2 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  4. Maya doesn't load plugins.

    Ok this has bothered me doe decades and I have sent so many requests! The fact that maya can't remember my default plugins that I have set to autoload is ridiculous. I will load up my project then scene and got to render and behold the Mental Ray plugin isn't loaded in, the FBX, OBj and Alembic plugins are left out and actually anything that maya doesn't have built in doesn't load. I have saved my preferences but every so often maya forgets to load my plugins. This is not only hampering to my workflow but annoying when I need…

    103 votes
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    12 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks to everyone who’s voted for this idea.

    We’d like to request that in addition to voting for it, you also log these as bugs (there’s a link on the forum page to do so), since gettng more information from different people helps us (in @paxsonsa’s words) fix these annoying SOBs.

  5. Student version popups!

    Please limit the student version popups to one time per session.
    It pops up every time I save, save-as, autosave, or even copy to clipboard (because it is actually saving the selection into the temporary file storage)
    Having to click continue every time I want to copy-paste a selection is easily one of the most annoying things that I've dealt with in a piece of software.
    Thank you in advance.

    98 votes
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    17 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  6. Kill the TURTLE

    The TURTLE plugin is driving us crazy here at WETA Workshop. We want to turn it off but deselecting Auto Load doesn't work! It just keeps coming back, re-creating the Turtle shelf and populating our scenes with Turtle nodes that we have to unlock and delete all the time.

    Please fix this VERY ANNOYING THING. We don't want Turtle, it's shelf, or it's nodes in our scenes!!!

    98 votes
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    17 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  7. Don't prompt to save an empty scene

    If I open Maya and then go to file:open, Maya prompts me to save the empty scene it created when it opened.
    It also autosaves blank scenes if I leave it open for a while.

    94 votes
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    under review  ·  2 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  8. My studio is going back to maya 2016 - massive viewport and QT problems impeding work

    Too many problems to describe. We have a room full of advanced Maya users each with 10-20 years of maya experience, and we are fed up with maya 2017. Its a product with great new features but its so broken on the interface and display / prefs side that it makes daily work really unenjoyable and inefficient.

    72 votes
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    17 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for all the feedback, everyone. I’m setting this entry to “Under Review” for a number of reasons:
    - The subject line and vote count of this entry warrants direct and immediate attention – and I assure you, you’ve got it
    - We’ve put a lot of resources on bug fixing lately and hopefully you’ll notice the improvements in upcoming major and minor (“Update”) releases
    - A number of items brought up here are right now being worked on (e.g. Mr. Noo’s complaint about components moving locally at different speeds for objects with different scales and Gerard’s complaint that you can’t snap to a local rotation axis)
    - We’re listening…

    On that last point, we are looking everywhere for feedback on Maya’s latest releases and how we can improve its stability and robustness. Mr. Noo, you’re absolutely right – loads of features alone isn’t what encourages users to move to…

  9. Add a search box at the top of each column of the connection editor.

    The connection editor lists too many attributes and sometime it can take a whille to find what you're looking for especially when not set to alphabetical order. Add a search box to quickly filter attributes.

    61 votes
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    3 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  10. Add a powerful renamer tool with useful options like prefix, suffix, etc.

    This is such an important tool for scene organization. Everybody uses these, but Maya should come with a powerful one right out of the box.

    55 votes
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    7 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  11. Maya 2017: Can't type in decimal numbers in Attribute Editor

    We have three guys at our studio that have all started using Maya 2017 and none of us can enter decimal numbers in the Attribute Editor.
    I've deleted the Maya preference file, but it did not help.
    Please fix it.

    51 votes
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    12 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  12. allow user to work while maya is executing a window render

    while a render is happening, user would like to make changes. for a heavy scene,ipr might be crash prone, or when the user has rendered his scene after save and launched render, let the renderer give maya some prcessor cores so that user can work even while the render is happening so that he need not wait for the render to complete

    48 votes
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    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  13. 47 votes
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    7 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for your feedback on this idea. It’s under review. (This does not mean that we are committing to this idea. Please read the FAQ for more detail.)

  14. A fix for the Camera dolly (alt+RMB) slow down

    Occasionally when you try and dolly (often incorrectly called zooming) into an object using Alt+RMB in the viewport, the dolly movement slows down the closer you get to said object. Frustrating, because often you can't get close enough. The work around is to reframe the viewport and try again. This problem has been around in Maya for longer than I can remember. It would be so nice to finally get this fixed.

    46 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  15. channelBox colors should fill field

    pre 2016.5 the "colors" of the channel box were 100% filled.
    please bring that back, the new style is confusing , and certain channels like vis and enums are 100% filled as "unkeyable" but actually aren't unkeyable. also often artist use enum as channel box spacers.. this is no longer a valid workflow, as locked channels are not displayed across the field

    43 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  16. Reset "hidden" windows after monitor configuration change

    Sometimes Maya windows can no longer be seen because they were saved in a position that no longer exists (because a monitor is off, or not attached). It would be helpful if Maya could automatically detect this and reset position/sizes of windows that were off-screen. Or if there were a menu option to bring all windows to the main screen.

    43 votes
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    13 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  17. Make a preset the default setting for any given node type

    How many times have you typed '.454' three times in a row? Or clicked the preset dropdown and selected the desired preset, even though you wish to use the same exact preset every time you create a new node? What if you want your default ramp node to be "Black to White" instead of "Blue Green Red"? Or assign the same initial preset to every material or ncloth node you create?

    Presets are great, but setting a default preset for each node would give the user more control and save several precious clicks for every node created. Naturally there should…

    42 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  18. Allow tearing off of individual shelf tabs.

    Shelves are a great way of presenting and delivering tools, but you can only look at one shelf tab at a time. If we could easily tear off tabs into their own windows, it would be very helpful for people organizing their tools and workspace.

    40 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  19. Reset Values in input field - right click menu option when right clicking on a channel/attr name

    It would be convenient for users to be able to quickly change all input fields associated with an attribute such as
    Translate x, y, z float input fields
    by simply right clicking on the attribute name in the AE and choosing an entry named "reset to default" or "reset values"
    Same for individual int/float input fields. Right click on a single field, choose reset values/reset to default and THAT int/float field resets (0).

    39 votes
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    5 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  20. re-order items in channel box

    It should be easy to re-order items in the channel box without a script or having to re-make them.

    38 votes
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    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
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