Small Annoying Things to fix in Maya forum

Welcome all Maya users! We have merged the Maya and Maya LT forums to make it easier to track and vote on items that apply to both packages. Please help us identify things that bother you when you’re working in Maya that we can easily fix.

Suggest and vote for annoying little quirks or problems in Maya you want us to fix, and get others to vote for your ideas.

To see the Small Annoying Things that we fixed in Maya, select “Completed” in the “Status” drop-down below. Then click “Hot Ideas” to return to ideas with recent activity or many votes. Describe both the steps to show the issue, and how you would prefer it. Enter each idea separately (we’ll remove items with multiple ideas) and assign a specific category. For ideas that you feel are specific to Maya LT, log them again the “Unique to Maya LT” category.

Read blogs from our resident Maya experts for updates on when ideas are released in shipping version of Maya. https://area.autodesk.com/blogs/page/1/211.

Put larger issues in the Ideas for Maya forum. We’ll move issues that are not small (even if they are annoying) to this forum — if so, you’ll get your votes back.

Frequently Asked Questions | Report Maya Bugs

What is a little tweak or change we can make to Maya?

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can vote and comment on it.

If it doesn't exist, you can post your idea so others can vote on it.

Enter your idea and we'll search to see if someone has already suggested it.

  • Hot ideas
  • Top ideas
  • New ideas
  1. Kill the TURTLE

    The TURTLE plugin is driving us crazy here at WETA Workshop. We want to turn it off but deselecting Auto Load doesn't work! It just keeps coming back, re-creating the Turtle shelf and populating our scenes with Turtle nodes that we have to unlock and delete all the time.

    Please fix this VERY ANNOYING THING. We don't want Turtle, it's shelf, or it's nodes in our scenes!!!

    9 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  2. Add a powerful renamer tool with useful options like prefix, suffix, etc.

    This is such an important tool for scene organization. Everybody uses these, but Maya should come with a powerful one right out of the box.

    14 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  3. Delete several layers at once

    Deleting display/render layers has to be one by one, I should be able to delete all of them at once!

    Small annoying thing!

    18 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  rendering & lighting  ·  Flag idea as inappropriate…  ·  Admin →
  4. Merge modeling operation back together

    Its very very very annoying and time consuming to choose for exemple the extrude function in the edge section for the edge and another in the face section for the face and another in the vertex section... why didn't keep the simple function extude that work with every selections?

    8 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  5. Combine Modeling Toolkit with Tool Settings

    i think it's better to follow the maya's rules in order not to make it messy!
    Putting the MT in Tool setting can be tidy!

    & although it's important to make a software easy to use and fast for modeler artists, but some duplicates makes it noisy,

    & for example MT's Shelf is not necessary at all!

    7 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  6. Student version popups!

    Please limit the student version popups to one time per session.
    It pops up every time I save, save-as, autosave, or even copy to clipboard (because it is actually saving the selection into the temporary file storage)
    Having to click continue every time I want to copy-paste a selection is easily one of the most annoying things that I've dealt with in a piece of software.
    Thank you in advance.

    18 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  7. View Cube Fix

    View Cube doesn't show up in 2015 not in viewport 2.0 not even in legacy viewport

    7 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  8. Surface Extrude with level 1 curve

    Model a cornice turns in to a time consuming task, and many other geometries with similar construction. Please fix this annoying thing of Surface Extrude

    9 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  9. Material instancing for the Hypergraph

    Would be incredibly useful for tweaking different versions of the same Material.
    Modo has a similar functionality and it really helps for lookdeving large scenes with similar materials.

    8 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  rendering & lighting  ·  Flag idea as inappropriate…  ·  Admin →
  10. Consistency in the flag names fullPath, fullPathName, dagPath, long

    Wouldn't it be great to have one common flag to get back the full path for the returned objects? I know you can't realistically remove the other flags, but you can add another flag to these commands to give them one common flag.

    ls and lsUI use "long"

    listRelatives and filterExpand use "fullPath"

    UI elements like optionMenu, and many attr* controls use "fullPathName"

    namespaceInfo and referenceQuery use "dagPath" which may or may not be the full path. And to add to the confusion, referenceQuery uses "showDagPath" for reference edits and that is the full path.

    6 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  scripting & API  ·  Flag idea as inappropriate…  ·  Admin →
  11. Assign Existing Material could have a Small Thumbnail image

    RMB-Click on Object

    Assign Existing Material

    Assign Existing Material could have a Small Thumbnail image next to it to identify it by colour instead of just by name. Thanks

    5 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  texturing & materials  ·  Flag idea as inappropriate…  ·  Admin →
  12. OMT - OM TOOLBOX integration to modeling and selection tools

    OMT - OM TOOLBOX edge ring selection replacement for 'edge ring tool'

    edge ring selection should also be a hotkey, it could also be a simple hotkey menu item, for a better and more elegant solution to edge and ring selection, please steal everything from this ancient mel script which i still use, omtoolbox, the maya life saver since forever.

    OMT also has a nice feature of sliding edges from edge to edge and along z normal all in one operation, which I use all the time. The only limitation to it is if the edge is not on a…

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  13. Return 'Keep faces together' to the edit mesh drop down.

    earlier versions had the 'Keep faces together' as a toggle box under 'Edit mesh'. The new way is long winded and wastes time.

    12 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  14. Quick Window Reset

    When you unplug a monitor and have a window on that monitor, sometimes you can't get to that window. I had this especially when I had an osx laptop and an external display. Sometimes that window doesn't move like it's supposed to, or becomes incredibly small. The existing solution is delete your preferences file, but that sucks. Could we get a "reset windows" in HELP please?

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  15. Don't ask to save if the only change is the camera moved

    If I open a file and pan around to see what the file was, click on objects (but don't change them) and go to open a different file (perhaps this wasn't the right file), Maya asks if you want to save changes although no changes were made (except the position of the camera). I think it should only save in this case if the camera has keyframes, or you added keyframes to it.

    2 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  16. Drag and Drop set membership in the Outliner

    Should work just like parenting. This would save me quite a bit of time and clicks over the long game.

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  17. Can't save due to Unknown Node MA/MB fix

    When there is an unknown node in the Maya scene file, and you wish to change the file from an MB to an MA file type, Maya currently gives an error saying it cant change the file type due to the unknown node...

    Instead of giving the error (which many newbies may not know how to go about fixing), can't Maya just show a pop up box to delete the unknown node and save as the desired file type, or save as current file type instead?

    Just think it would be one of those things that could be useful and…

    3 votes
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  file import/export  ·  Flag idea as inappropriate…  ·  Admin →
  18. 1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. 3d paint tool

    Currently the 3d paint tool is very laggy and can't handle very big textures. its save and update are very slow
    it needs some love and attention to become more efficient badly.
    also having a paint normal map would be good to have in there.
    it is a very powerful part of the old maya features set, fast and easy to use for beginners in 3d ( esp the extend seam colour to counter mip mapping in game engines)
    I find this tool for texturing to be fantastic for mobile game characters and wip up simple scenes and tileable textures…

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  texturing & materials  ·  Flag idea as inappropriate…  ·  Admin →
  20. Snapping that works not only in three dimensions, but also in two dimensions.

    Basically would be nice to have similar to 3ds Max snapping, where you can choose to snap components only in X and Z dimensions (for example), while keeping the vertical Y position/offset.

    1 vote
    Vote
    Sign in
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
← Previous 1 3 4 5 34 35
  • Don't see your idea?

Feedback and Knowledge Base