Small Annoying Things to fix in Maya forum

Welcome all Maya users! We have merged the Maya and Maya LT forums to make it easier to track and vote on items that apply to both packages. Please help us identify things that bother you when you’re working in Maya that we can easily fix.

Suggest and vote for annoying little quirks or problems in Maya you want us to fix, and get others to vote for your ideas.

To see the Small Annoying Things that we fixed in Maya, select “Completed” in the “Status” drop-down below. Then click “Hot Ideas” to return to ideas with recent activity or many votes. Describe both the steps to show the issue, and how you would prefer it. Enter each idea separately (we’ll remove items with multiple ideas) and assign a specific category. For ideas that you feel are specific to Maya LT, log them again the “Unique to Maya LT” category.

Read blogs from our resident Maya experts for updates on when ideas are released in shipping version of Maya. https://area.autodesk.com/blogs/page/1/211.

Put larger issues in the Ideas for Maya forum. We’ll move issues that are not small (even if they are annoying) to this forum — if so, you’ll get your votes back.

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  1. Kill the TURTLE

    The TURTLE plugin is driving us crazy here at WETA Workshop. We want to turn it off but deselecting Auto Load doesn't work! It just keeps coming back, re-creating the Turtle shelf and populating our scenes with Turtle nodes that we have to unlock and delete all the time.

    Please fix this VERY ANNOYING THING. We don't want Turtle, it's shelf, or it's nodes in our scenes!!!

    18 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  2. Student version popups!

    Please limit the student version popups to one time per session.
    It pops up every time I save, save-as, autosave, or even copy to clipboard (because it is actually saving the selection into the temporary file storage)
    Having to click continue every time I want to copy-paste a selection is easily one of the most annoying things that I've dealt with in a piece of software.
    Thank you in advance.

    27 votes
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    3 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  3. Add a powerful renamer tool with useful options like prefix, suffix, etc.

    This is such an important tool for scene organization. Everybody uses these, but Maya should come with a powerful one right out of the box.

    21 votes
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    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  4. Delete several layers at once

    Deleting display/render layers has to be one by one, I should be able to delete all of them at once!

    Small annoying thing!

    20 votes
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    2 comments  ·  rendering & lighting  ·  Flag idea as inappropriate…  ·  Admin →
  5. Snapping axis constrained pivot to points doesn’t function properly when parent groups have rotation values

    Note: This appears to be a new bug introduced in Extension 1 of Maya 2015

    Steps to repro:
    1) Create a polygonal cylinder at the origin.
    2) Delete both caps (top and bottom faces).
    3) With the mesh selected create a group.
    4) Rotate the group -90 along X.
    5) Select the cylinder and rotate +90 along X.
    6) Freeze the rotation transforms on JUST the cylinder.
    7) With the cylinder selected, try to snap the pivot to the top or bottom CENTER of the cylinder.
    (This requires being in edit pivot mode with snap to points enabled and dragging…

    6 votes
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    0 comments  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  6. Merge modeling operation back together

    Its very very very annoying and time consuming to choose for exemple the extrude function in the edge section for the edge and another in the face section for the face and another in the vertex section... why didn't keep the simple function extude that work with every selections?

    9 votes
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    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  7. Multiple scenes in Maya for Mac

    Please allow Maya for Mac to open multiple scenes at the same time as the Windows version can. It's really irritating having to shut one scene in order to open another.

    1 vote
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    1 comment  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  8. Combine Modeling Toolkit with Tool Settings

    i think it's better to follow the maya's rules in order not to make it messy!
    Putting the MT in Tool setting can be tidy!

    & although it's important to make a software easy to use and fast for modeler artists, but some duplicates makes it noisy,

    & for example MT's Shelf is not necessary at all!

    7 votes
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    1 comment  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  9. 3d paint tool

    Currently the 3d paint tool is very laggy and can't handle very big textures. its save and update are very slow
    it needs some love and attention to become more efficient badly.
    also having a paint normal map would be good to have in there.
    it is a very powerful part of the old maya features set, fast and easy to use for beginners in 3d ( esp the extend seam colour to counter mip mapping in game engines)
    I find this tool for texturing to be fantastic for mobile game characters and wip up simple scenes and tileable textures…

    1 vote
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    1 comment  ·  texturing & materials  ·  Flag idea as inappropriate…  ·  Admin →
  10. View Cube Fix

    View Cube doesn't show up in 2015 not in viewport 2.0 not even in legacy viewport

    7 votes
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    4 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  11. Material instancing for the Hypergraph

    Would be incredibly useful for tweaking different versions of the same Material.
    Modo has a similar functionality and it really helps for lookdeving large scenes with similar materials.

    10 votes
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    2 comments  ·  rendering & lighting  ·  Flag idea as inappropriate…  ·  Admin →
  12. Prevent computer from sleeping when a Render or Batch-Render is in progress

    It's pretty normal for applications to prevent the computer from sleeping while they perform user-initiated tasks (e.g. web-browsers do this when downloading files). Please do the same whenever Maya is rendering, whether it's a long single-frame render, or a batch render.

    Without this (on the Mac version anyway), I find myself enabling and disabling computer sleep in Energy settings, sometimes forgetting one or the other.

    Here's an Apple documentation on how to do this in OS X:
    https://developer.apple.com/library/mac/qa/qa1340/_index.html
    (See Listing 2 -- I don't know if this is still the recommended way in the latest versions of OS X, but…

    3 votes
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    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  13. Snapping working efficiently with planar constraints

    Hi,

    Could you please improve snapping with planar constraints on orthographic views?
    Because for the moment, planar constraint on the move tool is useless with snapping option...

    It would be great to have it working like in 3DS Max. It will be much more usefull.

    For example, when working in the top view, I'm really tired of using X and Z arrow instead in order to do that...

    Thanks in advance!
    Regards.

    3 votes
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    0 comments  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  14. Return 'Keep faces together' to the edit mesh drop down.

    earlier versions had the 'Keep faces together' as a toggle box under 'Edit mesh'. The new way is long winded and wastes time.

    13 votes
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    3 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  15. Current Maya paint weighting context and option menu gets Maya crashed.

    I built up around 15 wire deformers in a mesh surface, and when I try to use paint weighting context with option menu box opened. I get Maya crashed with Qt.so4 related quite often. If I am lucky maya excutes proper paint weighting view, but mostly not. I am quite frustrated with using paint weighting but it's the probably only way I can set up the weight with realtime visual feedback.

    This might be bug of Maya.

    1 vote
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    0 comments  ·  rigging  ·  Flag idea as inappropriate…  ·  Admin →
  16. Not deselect node when shift selecting in Node Editor.

    When having a node selected in the outliner / scene. , selecting an other node with shift select in the Node Editor will inconsistently deselect the node selected in the outliner / scene.

    Repro steps:
    1) In the viewport, create two spheres.
    2) Clear the selection
    3) select pSphere1
    3) Open the node editor
    4) Note that the pSphere1 and its shape are shown in the editor.
    5) While leaving the node editor open, Clear the selection.
    6) select pSphere2.
    7) Goto the node editor window, shift select sphere1
    8) notice that pSphere2 is deselected
    9) if pSphere2 is added…

    1 vote
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    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  17. ToolSettings

    Each time you open the tool setting with a shorcut in the hotkey editor:
    In the Display>ToggleToolSettings
    The Tools Settings window pop up at the default left side of the workspace.
    You could just use:
    toggleUIComponentVisibility("Tool Settings")

    1 vote
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    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
  18. 1 vote
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    0 comments  ·  texturing & materials  ·  Flag idea as inappropriate…  ·  Admin →
  19. Surface Extrude with level 1 curve

    Model a cornice turns in to a time consuming task, and many other geometries with similar construction. Please fix this annoying thing of Surface Extrude

    9 votes
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    1 comment  ·  modeling  ·  Flag idea as inappropriate…  ·  Admin →
  20. X-ray selected object toggle

    well its basically ALT-X in 3ds max, but in the software I prefer.

    Please have this as a toggle applying X-ray to selected objects or if nothing is selected everything.

    Cheers!

    3 votes
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    0 comments  ·  UI (user interface) / ease of use  ·  Flag idea as inappropriate…  ·  Admin →
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